SCL is implemented using the Swarm Simulation System[2]. That is to say, SCL is written in Objective-C, using the libraries supplied by Swarm, and is intended to be portable across the computing platforms supported by Swarm (Unix, running X-window and the gcc compiler).
In what follows, it is assumed that the reader has a basic understanding both of Objective-C and Swarm.
Unless explicitly stated otherwise, all references to ``random'' selection here imply selection with a uniform probability function over the relevant set.
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Timestamp: Tue Dec 31 19:40:38 GMT 1996