Task: Write an applet that plays a sound and displays an image wherever you press the mouse on the applet. When the applet first starts it should display the image at (x,y) = (20,20). See Figure 8.3, “Mouse Exercise Applet” for an example of how the applet works.
You can see my solution working here -
MouseSolution.html
Hints: There are a few things that you will need to know:
The 
MouseEvent object e has a method getX()
and getY() that you can use. Both these methods return an int.
You may need to force the display to be refreshed. You could call the paint()
method, but it is not easy. The 
Applet class has a method called repaint()
that you can call simply by entering this.repaint();
© 2006
Dr. Derek Molloy
(DCU).