The Task: Try this one yourself - Write an applet that displays a chess board on the screen. So what I am asking for is as in Figure 7.3, “ChessBoard Applet”. Id don't expect you to have to draw 64 separate boxes, so I am expecting that you will use your coding skills to minimise the amount of code to be written.
You can see it running (not that it does much!) here - The Chess Board Applet
Some Useful Information: Some of the methods that can be used with the

Graphics object g are:

drawLine(int x1, int y1, int x2, int y2) Draws a line from (x1,y1) to (x2,y2) in the current colour.

fillRect(int x1, int y1, int width, int height) Fills a rectangle from (x1,y1) with a
width and height in the current colour.

setColor(Color c) Changes the current colour to a new 
Color object.
Where 
Color is a class in 
java.awt.Color that has certain defined
colors, for example 
g.setColor(Color.red). So for example to draw a red line the code might look like:
(DrawRedLine.java)
1
2
3 import java.awt.Graphics;
4 import java.awt.Color;
5 import java.applet.Applet;
6
7 public class DrawRedLine extends Applet
8 {
9 public void paint(Graphics g)
10 {
11 g.setColor(Color.red);
12 g.drawLine(10,10,50,50);
13 }
14 }
15
16 This code will result in an applet that looks like Figure 7.4, “DrawRedLine Applet”.
Solution:
My Solution is here (there are many), but don't look at it until you have had a good attempt!
Chess Example Solution
© 2006
Dr. Derek Molloy
(DCU).